At the Ministry of Arcanic Compliance, it is your responsibility to process arcane petitions through an exacting bureaucratic interface. The system measures your resilience and judges your decisions. The system expects unshaking compliance, no matter how contradictory the process becomes.

The theme of 'Resilience' has been incorporated into the game as a hidden mechanic and an abstracted interpretation of 'service to the machine'. Various decisions throughout the game can increase/decrease your resilience to the Ministry's bureaucratic machinations, and effect which ending you get.

There are 6 endings in total, with each ending revealing a little bit more about the player character, the Ministry, and the world itself. 

World & Story Design

  • Ken Lanyon & Sam Tremble

Narrative Design

  • Ken Lanyon

Writing

  • Ken Lanyon

Puzzle Design

  • Sam Tremble

Art & Interface Design

  • Sam Tremble


Music from #Uppbeat (free for Creators!):

https://uppbeat.io/t/brock-hewitt-stories-in-sound/coventry-carol

License code: VSFNUXDSFOLPTKPT

Published 23 days ago
StatusIn development
PlatformsHTML5
AuthorFaleWhail
GenreInteractive Fiction
Average sessionA few minutes
LanguagesEnglish
InputsMouse

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